Activity Stream
94,266 MEMBERS
71 ONLINE
Threads 1 to 32 of 32

C/C++

Understandable C and C++ tutorials. Includes compiler setup, basic language

» Sticky Threads
  1. Info Sticky Thread Sticky: [Tutorial] C/#C/C++ Language

    Started by Mobile_Guru, 11th June 2012 02:53 AM
    book, code, edition, features, functions, language, mobile, programmers, programming, standard
    • Replies: 0
    • Views: 10,508
    11th June 2012, 02:53 AM Go to last post

    » Sponsor Ad

» Normal Threads
  1. Star Rattle snake

    Started by Xcode, 24th November 2011 06:53 PM
    #include, error, errorcode, grapherrormsgerrorcode;, initialization, occurred, printfgraphics, printfpress, snake, void
    • Replies: 1
    • Views: 10,169
    20th October 2013, 11:00 AM Go to last post
  2. Popular First Card Game in C++

    Started by Xcode, 24th November 2011 06:55 PM
    #include, break;, card, char, float, game, play, setcolor15;, void
    • Replies: 3
    • Views: 10,107
    20th October 2013, 11:00 AM Go to last post
  3. New apgregar al final de listas encadenadas

    Started by Mobile_Guru, 23rd September 2013 10:41 PM
    agregar, aux-sig, aux-sig;, encadenadas, final, listas, nodo, null, para, temp;
    • Replies: 0
    • Views: 7,870
    23rd September 2013, 10:41 PM Go to last post
    • Replies: 0
    • Views: 8,607
    29th May 2013, 02:09 AM Go to last post
    • Replies: 0
    • Views: 9,046
    25th May 2013, 09:25 PM Go to last post
  4. Diploma in programming in c

    Started by Mobile_Guru, 25th May 2013 09:21 PM
    attempted, check, completed, failed, green, incomplete, module, passed, programming, topics
    • Replies: 0
    • Views: 9,446
    25th May 2013, 09:21 PM Go to last post
  5. Info C++ Qt Tutorials

    Started by R@me$h, 4th January 2013 11:37 PM
    application, basic, create, file, files, learn, programming, qthread, simple, using
    • Replies: 0
    • Views: 10,324
    4th January 2013, 11:37 PM Go to last post
  6. New Read hexadecimal argument from command line

    Started by Xcode, 14th March 2012 09:10 PM
    argc, argument, char[], command, line, main, null, read, values, values[0]
    • Replies: 1
    • Views: 8,940
    12th June 2012, 11:25 AM Go to last post
  7. New Snakeman

    Started by Xcode, 24th November 2011 06:55 PM
    #include, char[]=1, game, main, menu;, phones, return, showfood;, unsigned, void
    • Replies: 0
    • Views: 8,987
    24th November 2011, 06:55 PM Go to last post
  8. The ONE

    Started by Xcode, 24th November 2011 06:54 PM
    #include, char, clrscr;, forint, leave, main, textcolorwhite;, void
    • Replies: 0
    • Views: 9,640
    24th November 2011, 06:54 PM Go to last post
  9. Shiffling Cards!!!

    Started by Xcode, 24th November 2011 06:52 PM
    #include, break;, cards, char, times, void
    • Replies: 0
    • Views: 9,832
    24th November 2011, 06:52 PM Go to last post
  10. Devil Graphics Hangman

    Started by Xcode, 24th November 2011 06:51 PM
    #include, avoid, compilation, errors, graphics, hangman, human, mult, please, selectint
    • Replies: 0
    • Views: 9,807
    24th November 2011, 06:51 PM Go to last post
  11. First Graphic Tictactoe

    Started by Xcode, 24th November 2011 06:51 PM
    #include, game, inregs, mult, regs, selectint, symbol, tictactoe, union, user
    • Replies: 0
    • Views: 3,097
    24th November 2011, 06:51 PM Go to last post
  12. New Ludo game

    Started by Xcode, 24th November 2011 06:50 PM
    #include, dice_value;, friend, ifpos==44, ludo, regs, union, void
    • Replies: 0
    • Views: 9,942
    24th November 2011, 06:50 PM Go to last post
  13. New Highly interactive Minsweeper Game

    Started by Xcode, 24th November 2011 06:49 PM
    #include, bool, cbrick, hidemouse;, left=x;top=y;, setcolordarkgray;, setint, showmouse;, void
    • Replies: 0
    • Views: 8,338
    24th November 2011, 06:49 PM Go to last post
  14. Idea C++ Blackjack (Mini project)

    Started by Xcode, 24th November 2011 06:47 PM
    #include, blackjack, char, clrscr;, leave, number_mm, number_range, rgistate[2+55];, static, void
    • Replies: 0
    • Views: 8,745
    24th November 2011, 06:47 PM Go to last post
  15. Grin Gamerz-3 Awesome Games (Mini Project)

    Started by Xcode, 24th November 2011 06:46 PM
    #include, b=1;y=2;, forint, i=0;i, name[], randomize;clrscr;, victorychar, void
    • Replies: 0
    • Views: 8,215
    24th November 2011, 06:46 PM Go to last post
  16. New SUDKU Challenge - A Snake War Game in C++

    Started by Xcode, 24th November 2011 06:45 PM
    #define, activeblock, activecol, block, break;, else, false;, return, value, void
    • Replies: 0
    • Views: 8,474
    24th November 2011, 06:45 PM Go to last post
  17. Popular Number Guessing Game - Good One

    Started by Xcode, 24th November 2011 06:44 PM
    believe, bilkul, cant, ch=getch;, char, clrscr;, galat, getch;, guess, printf
    • Replies: 0
    • Views: 9,679
    24th November 2011, 06:44 PM Go to last post
  18. New Magic [ Card Trick ]

    Started by Xcode, 24th November 2011 06:43 PM
    #include, card, cards, char, cprintf, gotoxy, suit, textcolor, void, _suit[i]
    • Replies: 0
    • Views: 8,211
    24th November 2011, 06:43 PM Go to last post
  19. First Brainvita - Game in C++ (Project)

    Started by Xcode, 24th November 2011 06:42 PM
    #define, #include, void, |_____|
    • Replies: 0
    • Views: 8,477
    24th November 2011, 06:42 PM Go to last post
  20. New Caught in the Middle - Game

    Started by Xcode, 24th November 2011 06:39 PM
    #include, boxes, enum, game, indicate, location, locations, position, record, struct
    • Replies: 0
    • Views: 8,308
    24th November 2011, 06:39 PM Go to last post
  21. Grin Snake war - i

    Started by Xcode, 24th November 2011 06:37 PM
    char, color, else, selected, snake, sound, void, _direction, _snake[0].x, _snake[i].x
    • Replies: 0
    • Views: 9,687
    24th November 2011, 06:37 PM Go to last post
  22. Heart Breaking Kid

    Started by Xcode, 24th November 2011 06:36 PM
    #include, flag1, flag2, hitflag[n];, phit, rhit, struct, ti=500;, void, yhit
    • Replies: 0
    • Views: 8,182
    24th November 2011, 06:36 PM Go to last post
  23. The Mind Reader Game

    Started by Xcode, 24th November 2011 06:31 PM
    in==0, in=check;, printfº, void
    • Replies: 1
    • Views: 8,584
    24th November 2011, 06:35 PM Go to last post
  24. Grin Piano

    Started by Xcode, 24th November 2011 06:32 PM
    #include, anuj;, char, clrscr;, delay300;, mainint, nosound;, piano, void
    • Replies: 0
    • Views: 8,518
    24th November 2011, 06:32 PM Go to last post
  25. Snake And Ladder

    Started by Xcode, 24th November 2011 06:28 PM
    #include, dice1;, else, main, operator, private, public, return, void, y=setplayer1;
    • Replies: 0
    • Views: 9,390
    24th November 2011, 06:28 PM Go to last post
  26. High/low game

    Started by Xcode, 24th November 2011 06:25 PM
    #include, //the, computer, game, guess, high/low, plays, random, simple, tries
    • Replies: 0
    • Views: 9,373
    24th November 2011, 06:25 PM Go to last post
  27. Grin Tic-tac-toe

    Started by Xcode, 23rd November 2011 11:51 PM
    #include, cout, game, simple, string, tic-tac-toe, tictactoe, tictactoe;, void, |----|----n;
    • Replies: 3
    • Views: 8,163
    24th November 2011, 04:12 PM Go to last post
  28. Grin [CISP 430] Binary Tree Search

    Started by Xcode, 9th November 2011 08:12 PM
    else, false;, found, in-order, next-left;, next-right;, next-value, postorder, return, true;
    • Replies: 0
    • Views: 8,403
    9th November 2011, 08:12 PM Go to last post
  29. Hello World

    Started by dldfree, 5th July 2011 10:42 AM
    below, code, hello, mouse, program, statements, std;, text, window, world
    • Replies: 2
    • Views: 9,692
    23rd August 2011, 04:16 PM Go to last post
    • Replies: 1
    • Views: 8,240
    15th June 2011, 10:30 AM Go to last post

Forum Information and Options

Users Browsing this Forum

There are currently 1 users browsing this forum. (0 members & 1 guests)

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

BE SOCIAL