Activity Stream
94,317 MEMBERS
77 ONLINE
Threads 1 to 32 of 32

C/C++

Understandable C and C++ tutorials. Includes compiler setup, basic language

» Sticky Threads
  1. Info Sticky Thread Sticky: [Tutorial] C/#C/C++ Language

    Started by Mobile_Guru, 11th June 2012 02:53 AM
    book, code, edition, features, functions, language, mobile, programmers, programming, standard
    • Replies: 0
    • Views: 10,512
    11th June 2012, 02:53 AM Go to last post

    » Sponsor Ad

» Normal Threads
  1. Star Rattle snake

    Started by Xcode, 24th November 2011 06:53 PM
    #include, error, errorcode, grapherrormsgerrorcode;, initialization, occurred, printfgraphics, printfpress, snake, void
    • Replies: 1
    • Views: 10,175
    20th October 2013, 11:00 AM Go to last post
  2. Popular First Card Game in C++

    Started by Xcode, 24th November 2011 06:55 PM
    #include, break;, card, char, float, game, play, setcolor15;, void
    • Replies: 3
    • Views: 10,117
    20th October 2013, 11:00 AM Go to last post
  3. New apgregar al final de listas encadenadas

    Started by Mobile_Guru, 23rd September 2013 10:41 PM
    agregar, aux-sig, aux-sig;, encadenadas, final, listas, nodo, null, para, temp;
    • Replies: 0
    • Views: 7,873
    23rd September 2013, 10:41 PM Go to last post
    • Replies: 0
    • Views: 8,613
    29th May 2013, 02:09 AM Go to last post
    • Replies: 0
    • Views: 9,051
    25th May 2013, 09:25 PM Go to last post
  4. Diploma in programming in c

    Started by Mobile_Guru, 25th May 2013 09:21 PM
    attempted, check, completed, failed, green, incomplete, module, passed, programming, topics
    • Replies: 0
    • Views: 9,449
    25th May 2013, 09:21 PM Go to last post
  5. Info C++ Qt Tutorials

    Started by R@me$h, 4th January 2013 11:37 PM
    application, basic, create, file, files, learn, programming, qthread, simple, using
    • Replies: 0
    • Views: 10,327
    4th January 2013, 11:37 PM Go to last post
  6. New Read hexadecimal argument from command line

    Started by Xcode, 14th March 2012 09:10 PM
    argc, argument, char[], command, line, main, null, read, values, values[0]
    • Replies: 1
    • Views: 8,945
    12th June 2012, 11:25 AM Go to last post
  7. New Snakeman

    Started by Xcode, 24th November 2011 06:55 PM
    #include, char[]=1, game, main, menu;, phones, return, showfood;, unsigned, void
    • Replies: 0
    • Views: 8,991
    24th November 2011, 06:55 PM Go to last post
  8. The ONE

    Started by Xcode, 24th November 2011 06:54 PM
    #include, char, clrscr;, forint, leave, main, textcolorwhite;, void
    • Replies: 0
    • Views: 9,650
    24th November 2011, 06:54 PM Go to last post
  9. Shiffling Cards!!!

    Started by Xcode, 24th November 2011 06:52 PM
    #include, break;, cards, char, times, void
    • Replies: 0
    • Views: 9,843
    24th November 2011, 06:52 PM Go to last post
  10. Devil Graphics Hangman

    Started by Xcode, 24th November 2011 06:51 PM
    #include, avoid, compilation, errors, graphics, hangman, human, mult, please, selectint
    • Replies: 0
    • Views: 9,810
    24th November 2011, 06:51 PM Go to last post
  11. First Graphic Tictactoe

    Started by Xcode, 24th November 2011 06:51 PM
    #include, game, inregs, mult, regs, selectint, symbol, tictactoe, union, user
    • Replies: 0
    • Views: 3,099
    24th November 2011, 06:51 PM Go to last post
  12. New Ludo game

    Started by Xcode, 24th November 2011 06:50 PM
    #include, dice_value;, friend, ifpos==44, ludo, regs, union, void
    • Replies: 0
    • Views: 9,952
    24th November 2011, 06:50 PM Go to last post
  13. New Highly interactive Minsweeper Game

    Started by Xcode, 24th November 2011 06:49 PM
    #include, bool, cbrick, hidemouse;, left=x;top=y;, setcolordarkgray;, setint, showmouse;, void
    • Replies: 0
    • Views: 8,342
    24th November 2011, 06:49 PM Go to last post
  14. Idea C++ Blackjack (Mini project)

    Started by Xcode, 24th November 2011 06:47 PM
    #include, blackjack, char, clrscr;, leave, number_mm, number_range, rgistate[2+55];, static, void
    • Replies: 0
    • Views: 8,757
    24th November 2011, 06:47 PM Go to last post
  15. Grin Gamerz-3 Awesome Games (Mini Project)

    Started by Xcode, 24th November 2011 06:46 PM
    #include, b=1;y=2;, forint, i=0;i, name[], randomize;clrscr;, victorychar, void
    • Replies: 0
    • Views: 8,218
    24th November 2011, 06:46 PM Go to last post
  16. New SUDKU Challenge - A Snake War Game in C++

    Started by Xcode, 24th November 2011 06:45 PM
    #define, activeblock, activecol, block, break;, else, false;, return, value, void
    • Replies: 0
    • Views: 8,478
    24th November 2011, 06:45 PM Go to last post
  17. Popular Number Guessing Game - Good One

    Started by Xcode, 24th November 2011 06:44 PM
    believe, bilkul, cant, ch=getch;, char, clrscr;, galat, getch;, guess, printf
    • Replies: 0
    • Views: 9,684
    24th November 2011, 06:44 PM Go to last post
  18. New Magic [ Card Trick ]

    Started by Xcode, 24th November 2011 06:43 PM
    #include, card, cards, char, cprintf, gotoxy, suit, textcolor, void, _suit[i]
    • Replies: 0
    • Views: 8,221
    24th November 2011, 06:43 PM Go to last post
  19. First Brainvita - Game in C++ (Project)

    Started by Xcode, 24th November 2011 06:42 PM
    #define, #include, void, |_____|
    • Replies: 0
    • Views: 8,479
    24th November 2011, 06:42 PM Go to last post
  20. New Caught in the Middle - Game

    Started by Xcode, 24th November 2011 06:39 PM
    #include, boxes, enum, game, indicate, location, locations, position, record, struct
    • Replies: 0
    • Views: 8,311
    24th November 2011, 06:39 PM Go to last post
  21. Grin Snake war - i

    Started by Xcode, 24th November 2011 06:37 PM
    char, color, else, selected, snake, sound, void, _direction, _snake[0].x, _snake[i].x
    • Replies: 0
    • Views: 9,693
    24th November 2011, 06:37 PM Go to last post
  22. Heart Breaking Kid

    Started by Xcode, 24th November 2011 06:36 PM
    #include, flag1, flag2, hitflag[n];, phit, rhit, struct, ti=500;, void, yhit
    • Replies: 0
    • Views: 8,186
    24th November 2011, 06:36 PM Go to last post
  23. The Mind Reader Game

    Started by Xcode, 24th November 2011 06:31 PM
    in==0, in=check;, printfº, void
    • Replies: 1
    • Views: 8,588
    24th November 2011, 06:35 PM Go to last post
  24. Grin Piano

    Started by Xcode, 24th November 2011 06:32 PM
    #include, anuj;, char, clrscr;, delay300;, mainint, nosound;, piano, void
    • Replies: 0
    • Views: 8,521
    24th November 2011, 06:32 PM Go to last post
  25. Snake And Ladder

    Started by Xcode, 24th November 2011 06:28 PM
    #include, dice1;, else, main, operator, private, public, return, void, y=setplayer1;
    • Replies: 0
    • Views: 9,396
    24th November 2011, 06:28 PM Go to last post
  26. High/low game

    Started by Xcode, 24th November 2011 06:25 PM
    #include, //the, computer, game, guess, high/low, plays, random, simple, tries
    • Replies: 0
    • Views: 9,378
    24th November 2011, 06:25 PM Go to last post
  27. Grin Tic-tac-toe

    Started by Xcode, 23rd November 2011 11:51 PM
    #include, cout, game, simple, string, tic-tac-toe, tictactoe, tictactoe;, void, |----|----n;
    • Replies: 3
    • Views: 8,167
    24th November 2011, 04:12 PM Go to last post
  28. Grin [CISP 430] Binary Tree Search

    Started by Xcode, 9th November 2011 08:12 PM
    else, false;, found, in-order, next-left;, next-right;, next-value, postorder, return, true;
    • Replies: 0
    • Views: 8,408
    9th November 2011, 08:12 PM Go to last post
  29. Hello World

    Started by dldfree, 5th July 2011 10:42 AM
    below, code, hello, mouse, program, statements, std;, text, window, world
    • Replies: 2
    • Views: 9,694
    23rd August 2011, 04:16 PM Go to last post
    • Replies: 1
    • Views: 8,244
    15th June 2011, 10:30 AM Go to last post

Forum Information and Options

Users Browsing this Forum

There are currently 1 users browsing this forum. (0 members & 1 guests)

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

BE SOCIAL