Activity Stream
94,932 MEMBERS
32 ONLINE
Threads 1 to 32 of 32

C/C++

Understandable C and C++ tutorials. Includes compiler setup, basic language

» Sticky Threads
  1. Info Sticky Thread Sticky: [Tutorial] C/#C/C++ Language

    Started by Mobile_Guru, 11th June 2012 02:23 AM
    book, code, edition, features, functions, language, mobile, programmers, programming, standard
    • Replies: 0
    • Views: 10,683
    11th June 2012, 02:23 AM Go to last post

    » Sponsor Ad

» Normal Threads
  1. Star Rattle snake

    Started by Xcode, 24th November 2011 06:23 PM
    #include, error, errorcode, grapherrormsgerrorcode;, initialization, occurred, printfgraphics, printfpress, snake, void
    • Replies: 1
    • Views: 10,413
    20th October 2013, 10:30 AM Go to last post
  2. Popular First Card Game in C++

    Started by Xcode, 24th November 2011 06:25 PM
    #include, break;, card, char, float, game, play, setcolor15;, void
    • Replies: 3
    • Views: 10,365
    20th October 2013, 10:30 AM Go to last post
  3. New apgregar al final de listas encadenadas

    Started by Mobile_Guru, 23rd September 2013 10:11 PM
    agregar, aux-sig, aux-sig;, encadenadas, final, listas, nodo, null, para, temp;
    • Replies: 0
    • Views: 8,017
    23rd September 2013, 10:11 PM Go to last post
    • Replies: 0
    • Views: 8,747
    29th May 2013, 01:39 AM Go to last post
    • Replies: 0
    • Views: 9,144
    25th May 2013, 08:55 PM Go to last post
  4. Diploma in programming in c

    Started by Mobile_Guru, 25th May 2013 08:51 PM
    attempted, check, completed, failed, green, incomplete, module, passed, programming, topics
    • Replies: 0
    • Views: 9,784
    25th May 2013, 08:51 PM Go to last post
  5. Info C++ Qt Tutorials

    Started by R@me$h, 4th January 2013 11:07 PM
    application, basic, create, file, files, learn, programming, qthread, simple, using
    • Replies: 0
    • Views: 10,518
    4th January 2013, 11:07 PM Go to last post
  6. New Read hexadecimal argument from command line

    Started by Xcode, 14th March 2012 08:40 PM
    argc, argument, char[], command, line, main, null, read, values, values[0]
    • Replies: 1
    • Views: 9,046
    12th June 2012, 10:55 AM Go to last post
  7. New Snakeman

    Started by Xcode, 24th November 2011 06:25 PM
    #include, char[]=1, game, main, menu;, phones, return, showfood;, unsigned, void
    • Replies: 0
    • Views: 9,169
    24th November 2011, 06:25 PM Go to last post
  8. The ONE

    Started by Xcode, 24th November 2011 06:24 PM
    #include, char, clrscr;, forint, leave, main, textcolorwhite;, void
    • Replies: 0
    • Views: 9,858
    24th November 2011, 06:24 PM Go to last post
  9. Shiffling Cards!!!

    Started by Xcode, 24th November 2011 06:22 PM
    #include, break;, cards, char, times, void
    • Replies: 0
    • Views: 10,025
    24th November 2011, 06:22 PM Go to last post
  10. Devil Graphics Hangman

    Started by Xcode, 24th November 2011 06:21 PM
    #include, avoid, compilation, errors, graphics, hangman, human, mult, please, selectint
    • Replies: 0
    • Views: 9,998
    24th November 2011, 06:21 PM Go to last post
  11. First Graphic Tictactoe

    Started by Xcode, 24th November 2011 06:21 PM
    #include, game, inregs, mult, regs, selectint, symbol, tictactoe, union, user
    • Replies: 0
    • Views: 3,239
    24th November 2011, 06:21 PM Go to last post
  12. New Ludo game

    Started by Xcode, 24th November 2011 06:20 PM
    #include, dice_value;, friend, ifpos==44, ludo, regs, union, void
    • Replies: 0
    • Views: 10,061
    24th November 2011, 06:20 PM Go to last post
  13. New Highly interactive Minsweeper Game

    Started by Xcode, 24th November 2011 06:19 PM
    #include, bool, cbrick, hidemouse;, left=x;top=y;, setcolordarkgray;, setint, showmouse;, void
    • Replies: 0
    • Views: 8,416
    24th November 2011, 06:19 PM Go to last post
  14. Idea C++ Blackjack (Mini project)

    Started by Xcode, 24th November 2011 06:17 PM
    #include, blackjack, char, clrscr;, leave, number_mm, number_range, rgistate[2+55];, static, void
    • Replies: 0
    • Views: 8,950
    24th November 2011, 06:17 PM Go to last post
  15. Grin Gamerz-3 Awesome Games (Mini Project)

    Started by Xcode, 24th November 2011 06:16 PM
    #include, b=1;y=2;, forint, i=0;i, name[], randomize;clrscr;, victorychar, void
    • Replies: 0
    • Views: 8,367
    24th November 2011, 06:16 PM Go to last post
  16. New SUDKU Challenge - A Snake War Game in C++

    Started by Xcode, 24th November 2011 06:15 PM
    #define, activeblock, activecol, block, break;, else, false;, return, value, void
    • Replies: 0
    • Views: 8,656
    24th November 2011, 06:15 PM Go to last post
  17. Popular Number Guessing Game - Good One

    Started by Xcode, 24th November 2011 06:14 PM
    believe, bilkul, cant, ch=getch;, char, clrscr;, galat, getch;, guess, printf
    • Replies: 0
    • Views: 9,800
    24th November 2011, 06:14 PM Go to last post
  18. New Magic [ Card Trick ]

    Started by Xcode, 24th November 2011 06:13 PM
    #include, card, cards, char, cprintf, gotoxy, suit, textcolor, void, _suit[i]
    • Replies: 0
    • Views: 8,430
    24th November 2011, 06:13 PM Go to last post
  19. First Brainvita - Game in C++ (Project)

    Started by Xcode, 24th November 2011 06:12 PM
    #define, #include, void, |_____|
    • Replies: 0
    • Views: 8,606
    24th November 2011, 06:12 PM Go to last post
  20. New Caught in the Middle - Game

    Started by Xcode, 24th November 2011 06:09 PM
    #include, boxes, enum, game, indicate, location, locations, position, record, struct
    • Replies: 0
    • Views: 8,472
    24th November 2011, 06:09 PM Go to last post
  21. Grin Snake war - i

    Started by Xcode, 24th November 2011 06:07 PM
    char, color, else, selected, snake, sound, void, _direction, _snake[0].x, _snake[i].x
    • Replies: 0
    • Views: 9,919
    24th November 2011, 06:07 PM Go to last post
  22. Heart Breaking Kid

    Started by Xcode, 24th November 2011 06:06 PM
    #include, flag1, flag2, hitflag[n];, phit, rhit, struct, ti=500;, void, yhit
    • Replies: 0
    • Views: 8,378
    24th November 2011, 06:06 PM Go to last post
  23. The Mind Reader Game

    Started by Xcode, 24th November 2011 06:01 PM
    in==0, in=check;, printfº, void
    • Replies: 1
    • Views: 8,768
    24th November 2011, 06:05 PM Go to last post
  24. Grin Piano

    Started by Xcode, 24th November 2011 06:02 PM
    #include, anuj;, char, clrscr;, delay300;, mainint, nosound;, piano, void
    • Replies: 0
    • Views: 8,762
    24th November 2011, 06:02 PM Go to last post
  25. Snake And Ladder

    Started by Xcode, 24th November 2011 05:58 PM
    #include, dice1;, else, main, operator, private, public, return, void, y=setplayer1;
    • Replies: 0
    • Views: 9,600
    24th November 2011, 05:58 PM Go to last post
  26. High/low game

    Started by Xcode, 24th November 2011 05:55 PM
    #include, //the, computer, game, guess, high/low, plays, random, simple, tries
    • Replies: 0
    • Views: 9,573
    24th November 2011, 05:55 PM Go to last post
  27. Grin Tic-tac-toe

    Started by Xcode, 23rd November 2011 11:21 PM
    #include, cout, game, simple, string, tic-tac-toe, tictactoe, tictactoe;, void, |----|----n;
    • Replies: 3
    • Views: 8,361
    24th November 2011, 03:42 PM Go to last post
  28. Grin [CISP 430] Binary Tree Search

    Started by Xcode, 9th November 2011 07:42 PM
    else, false;, found, in-order, next-left;, next-right;, next-value, postorder, return, true;
    • Replies: 0
    • Views: 8,554
    9th November 2011, 07:42 PM Go to last post
  29. Hello World

    Started by dldfree, 5th July 2011 10:12 AM
    below, code, hello, mouse, program, statements, std;, text, window, world
    • Replies: 2
    • Views: 9,883
    23rd August 2011, 03:46 PM Go to last post
    • Replies: 1
    • Views: 8,387
    15th June 2011, 10:00 AM Go to last post

Forum Information and Options

Users Browsing this Forum

There are currently 1 users browsing this forum. (0 members & 1 guests)

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

BE SOCIAL